Vector Math for 3D Computer Graphics - An Interactive Tutorial

Lecture Notes Add comments

Another lecture note by Bradley Kjell. This one is about vector algebra and matrix algebra from the viewpoint of computer graphics. If you study computer graphics and you need some basic on vector and matrix, then this lecture note is for you.

Bradley Kjell is also the author of Programmed Lessons in Quick Basic and Introduction to Computer Science using Java.

How to get the tutorial

The lecture note is available for download from here.

The FreeTechBooks link is here.

One Response to “Vector Math for 3D Computer Graphics - An Interactive Tutorial”

  1. Ray Peacock Says:

    Great set of resources. We have added the RSS feed and several links to FreeTechBooks.com on our measurement resource databases website. Keep up the good work!

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